STEP 2: Let's change the sprite's image to fit our dialogue.
The image label is the string argument in the .Sprite() command.
- Change the sprite's image label from "codester" to "astronaut2".
- When you are done, click Run to see your changes.
- Then click Submit and Next to move on the the next activity.
To navigate the page using the TAB key, first press ESC to exit the code editor.